Practice those boost jumps because bosses will get harder and demand more accuracy when using speed to get to each weak point. Each boss was difficult but fair and I could not stop until I completed at least one boss each playthrough. I love how I felt like I was playing an epic action-packed Shadow of the Colossus with each boss fight. Other games tend to use difficulty as padding to extend gameplay loops. I am not the biggest fan of speedrun or fast-paced games unless it brings something unique, and Solar Ash delivers. Each health point the boss takes, the harder the next round will be. You start attacking its weak points from the tail and skate your way to the head while avoiding obstacles. The first boss for example is a long leviathan-like serpent. Each boss is a unique platform puzzle event once you destroy smaller anomalies that act as gatekeepers to begin the boss battle. The focus of Solar Ash is speed and giant remnants, with an emphasis on boss battles. Luckily, if you do have any trouble with enemies or bosses, the game is generous with health boxes. Some require a few quick reflexes and wire grappling to close the gap to swing your sword. There are enemies in each map area to fight through but a far and few in between. Skating, even while boosting is fluid but takes getting used to when aiming for accuracy and speed through more difficult boss fights. Timeslip, skating, boost, rail grinding, wire grappling, and her basic sword attack are a part of her repertoire. Rei has a variety of skills that you will use throughout her journey. Each suit gives you special attributes such as an extended Timeslip (bullet time). There are power suit pieces Rei can collect as they are strewn and hidden about each level. You will have a need to upgrade often since the mysterious character Echo destroys one health node after every boss. Like any traditional platformer, you collect currency in the form of plasma orbs. The gameplay is fast-paced and Rei moves fluidly throughout the world. Why and how did the ultravoid arrive at her planet and how it had affected its inhabitants… and where did these giant remnants come from? Voidrunners have technology to destroy them, but the machine is being affected by remnants.Īs your progress through each defeated boss, more of the mysterious story unfolds. The ultravoid is a black hole consuming her world. Solar Ash’s story starts off with Rei, a voidrunner determined to stop at nothing to save her planet from falling prey to the Ultravoid’s path of eternal hunger. Solar Ash is a perfect addition to the family. All these games are about telling an artful story with unique gameplay. Annapurna is also a well-known indie publisher with games such as Ashen, Outer Wilds, Twelve Minutes, and Journey. That is what Heart Machine has done with Solar Ash, developers of Hyper Light Drifter. How many games have you said were “just ok” because one or the other wasn’t to your standards? When they both mesh together well and deliver, it creates an amazing experience. If one falls short, the other must pick up the slack. Story and gameplay must complement each other when they are both the focus of a game.
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